Conrad Kreyling designed a visual novel engine to run games in web browsers, and fell into a job with Namco Bandai along the way.
When Conrad Kreyling took a job in game development, he didn’t realize it would mean biking into a federal disaster area to rescue a computer.
On October 29, 2012 Hurricane Sandy hit New York City.
It brought a storm surge, causing the East River to overflow into lower Manhattan, flooding seven subway tunnels and cutting off power to the area for days. At the southern tip of Manhattan in Battery Park, the surge was almost 14 feet high.
As you might know, ShiftyLook is shutting down later this year and as a result, today is the last day to purchase Namco High. While I still have a chance, I wanted to talk a little bit about my designs for the game!
Cousin’s appearance was probably the most important design made for the game. They were also the only character that was created for Namco High; everyone else (excluding a few incidental background characters) was a pre-existing property character.
One of the direct orders I received was that Cousin’s Katamari antenna needed to end in a heart. So I just played into that theme in spades (or hearts. uh). Heart-shaped head (the v-neck sweater implies the bottom of the heart shape), heart insignia on the sweater, head and body in shades of red and pink.
Everyone who plays Namco High would need to be able to project themselves onto this avatar. Cousin has no canon gender, orientation, or race; the player is able to decide all those things for themselves. As such, I made certain that their design was as imprintable as possible; nondescript sexual and gender signifiers, and a non-human skintone.
The game is available to purchase for $7.50 until the end of March 28th.
♥♥♥♥This is the big surprise project I’ve been working on!♥♥♥♥
The Starfighter Visual Novel is going to be awesome— but I need your help to make it happen!
Check out the Kickstarter page here! There’s lots of rewards, new art, and a description of the important stuff: how the game will work, what it’ll be about, MY HOPES AND DREAMS, etc! (You can even play a little mini demo to give you an idea of what it will be like!) There is even a really sweet video Thisbe made with slick logo animation and you can hear my tiny wraith voice!
It’s going to be really rad and I’m so excited about this—!
There’s little doubt that “do what you love” is now the unofficial work mantra for our time. The problem is that it leads not to salvation, but to the devaluation of actual work, including the very work it pretends to elevate —and more importantly, the dehumanization of the vast majority of laborers.
[…] “Do what you love” disguises the fact that being able to choose a career primarily for personal reward is an unmerited privilege, a sign of that person’s socioeconomic class. If we believe that working as a Silicon Valley entrepreneur or a museum publicist or a think-tank acolyte is essential to being true to ourselves —in fact, to loving ourselves —what do we believe about the inner lives and hopes of those who clean hotel rooms and stock shelves at big-box stores? […] No one is arguing that enjoyable work should be less so. But emotionally satisfying work is still work, and acknowledging it as such doesn’t undermine it in any way. Refusing to acknowledge it, on the other hand, opens the door to the most vicious exploitation and harms all workers. It hides the fact that if we acknowledged all of our work as work, we could set appropriate limits for it.
Levine’s intent with the first BioShock was to skewer the Randian hero whose supposed individual success was actually built on the backs of the worker, yet he has lived that exact Hero’s life. Under cognitive capitalism the goal for any good manager is to undermine autonomy and unpredictability as much as possible, and keep the actual creative work in the heads of a tiny select few who rule by fiat. That Levine isn’t looking for a job while the rest of the assembly line workers are says a lot about how empty the promise of skilled professionals sharing in the success and wealth of high tech capitalism is.